![uv - Texture paint is grainy in some areas of the mesh and solid in others. I am also not able to select regions for paint masking - Blender Stack Exchange uv - Texture paint is grainy in some areas of the mesh and solid in others. I am also not able to select regions for paint masking - Blender Stack Exchange](https://i.stack.imgur.com/9IZA4.jpg)
uv - Texture paint is grainy in some areas of the mesh and solid in others. I am also not able to select regions for paint masking - Blender Stack Exchange
![texturing - Pipette brightens the color in texture painter - Blender 2.8 Beta - Blender Stack Exchange texturing - Pipette brightens the color in texture painter - Blender 2.8 Beta - Blender Stack Exchange](https://i.stack.imgur.com/TZcOP.png)
texturing - Pipette brightens the color in texture painter - Blender 2.8 Beta - Blender Stack Exchange
![Texture Painting Creating Tiled Tiny Duplicate Images Like a Second Texture - Please Help : r/blender Texture Painting Creating Tiled Tiny Duplicate Images Like a Second Texture - Please Help : r/blender](https://external-preview.redd.it/D3wGPmoiog9TiQ9aozQ0zuFzItMs1q-5yM3azir0xaY.jpg?auto=webp&s=e1b182524996a5b1a21d93f7099836ac1d4bfbf5)
Texture Painting Creating Tiled Tiny Duplicate Images Like a Second Texture - Please Help : r/blender
![texturing - Pipette brightens the color in texture painter - Blender 2.8 Beta - Blender Stack Exchange texturing - Pipette brightens the color in texture painter - Blender 2.8 Beta - Blender Stack Exchange](https://i.stack.imgur.com/27oNx.png)
texturing - Pipette brightens the color in texture painter - Blender 2.8 Beta - Blender Stack Exchange
![Texture painting: Sample colour is hit & miss? (2.8) - Materials and Textures - Blender Artists Community Texture painting: Sample colour is hit & miss? (2.8) - Materials and Textures - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/4/1/f/41f730416d491119a983b0e43c9148dcb622003c.gif)